Note
The chapterScreen functions are related to the handling of chapter screens and dream transitions
Function | Description |
chapterScreen\:IsDoneButtonClickable<chapterScreen_IsDoneButtonClickable> |
Determines if the Done button is clickable |
chapterScreen\:IsReplayButtonClickable<chapterScreen_IsReplayButtonClickable> |
Determines if the Replay button is clickable |
chapterScreen\:OnDoneButtonClick<chapterScreen_OnDoneButtonClick> |
Event action for when the Done button is clicked |
chapterScreen\:OnReplayButtonClick<chapterScreen_OnReplayButtonClick> |
Event action for when the Replay button is clicked |
chapterScreen\:StartTextScreen<chapterScreen_StartTextScreen> |
Load chapter text into UI elements |
e = g_pBaldurChitin
chapterScreen = e:GetEngineChapter()